Skip to content

v0.2.0

Choose a tag to compare

@Retropaint Retropaint released this 03 Jan 08:18
· 1137 commits to master since this release

SkelForm v0.2.0 introduces several new features for runtimes, as well stability across the board for the editor.

Runtime features:

  • Styles - grouped textures based on name and list priority (for outfits & skins)
  • Inverse Kinematics (FABRIK & Arc modes, clockwise & counter-clockwise constraints)
  • Mesh deformation (editing vertices, adding binds, weights, & paths)
  • Simultaneous animations (run 2 or more animations at once)

The runtime API has also introduced animation smoothing - smoothly transitioning between animations. The editor does not currently contain this, but the Rust, Python, and Golang runtimes support this as of writing.

Editor improvements (from v0.1.0):

  • Startup window (load recent files, samples, and various resources and other links)
  • Better looking armature list
  • Color editors now uses egui's color picker
  • Improved performance when zooming out (gridline now only drawcalls twice instead of per-line)