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SceneProof v0.3.0

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@ReyJ94 ReyJ94 released this 27 Jul 08:58

SceneProof 0.3 turns supplied visual targets into measurable evidence. Agents
can now compare a render with a reference directly instead of tuning geometry,
materials, and motion from memory.

Highlights

  • Compares a render with a supplied reference using confidence-gated or exact
    masks, aligned silhouette evidence, paired luminance histograms, normalized
    pixel probes, and reference/current/difference artifacts.
  • Reports unaligned viewport composition separately, so subject normalization
    cannot hide incorrect placement or delivery size.
  • Extracts target-only silhouette profiles and warns when contrast or dynamic
    range makes a visual claim unjudgeable.
  • Runs one-variable fixture-prop sweeps in one browser and bundle, with explicit
    geometry, appearance, composition, or balanced ranking objectives.
  • Accepts labeled multi-view reference manifests and keeps every camera, mask,
    artifact, and score attributable to its own perspective.
  • Adds adjacent frame-motion summaries and previous-render comparison maps so a
    successful command cannot silently certify a null visual result.

Reliability and ergonomics

  • Isolation preserves Three.js lights.
  • Camera presets respect the fixture camera's up axis.
  • Scout accepts --isolate symmetrically, bare semantic IDs resolve across
    commands, and missing React props receive actionable render guidance.
  • Transient esbuild service deaths receive a bounded retry, and every render
    reports whether SwiftShader CPU rasterization was used.

See the changelog
and Three.js fixture protocol
for the complete evidence contracts.

Verification

  • Lint and strict TypeScript typecheck passed.
  • 49 tests passed, including browser-backed React, Three.js, reference,
    multi-view, sweep, motion, and transient-service behavior.
  • Compiled binary build and git diff --check passed.
  • The packed tarball installed cleanly, reported version 0.3.0, exposed the
    new reference and sweep CLI surface, and imported sceneproof/three.