A hand-worn, open-source variant of the Universal Manipulation Interface (UMI) for collecting bimanual manipulation data without a robot in the loop, designed for robot arms with parallel grippers. HandUMI mounts on the operator's thumb and index/middle fingers, opens and closes with a natural pinch, and uses interchangeable gripper tips to target different parallel-jaw robot grippers. One unit costs roughly $110 in parts, plus the VR headset of the user's preference (PICO 4 Ultra or Meta Quest 3).
Traditional leader-follower teleoperation is expensive and lab-constrained.
It is expensive because collecting data for bimanual arms requires at least four robotic arms: two follower arms plus two leader arms, or a VR headset acting as the leader for both. Even low-cost leader arms like GELLO, which replicate the follower's kinematics in 3D-printed hardware to cut the leader cost to a few hundred dollars each, still leave you duplicating both follower arms for every operator who wants to collect data.
It is lab-constrained because the follower arm has to physically move to wherever the data needs to be collected. Bolting an arm to a cart and hauling it between rooms, buildings, or the environments you actually want to collect data in is slow, heavy, and hard to scale beyond a single fixed setup.
I felt this pain firsthand: the NONHUMAN team and I collected over 2,000 episodes using this method (link).
HandUMI removes both the cost and the lab constraint by moving the collection interface onto the operator's hand instead of onto a robot, the same way the original UMI removed the lab constraint for its own gripper. This time, that wearable concept is adapted from Generalist's approach and re-targeted at robot arms with parallel-jaw grippers, and it is open-source and modular: the body, camera mount, servo, and tracker mounting stay the same across robots, and only the detachable gripper tip changes to target a new one. Demonstrations can then be captured directly from human motion, anywhere, without a robot arm at all. Current target tips are AgileX Piper, ARX X5 2023, Dream Gripper (TRLC), Trossen WidowX AI, and the original UMI gripper.
Any robot with a comparable parallel-jaw gripper can be supported by designing and printing a matching tip.
Each demonstration records the core signals needed for later deployment:
- SE(3) wrist pose from a VR headset (PICO 4 Ultra or Meta Quest 3) and its controllers.
- Gripper width from a Feetech servo encoder.
- Wrist-view video from a small camera mounted on the device.
Most UMI-style rigs estimate gripper aperture indirectly from fiducials or image segmentation. HandUMI measures aperture directly with a Feetech servo encoder, so the recorded width follows the mechanical opening frame by frame.
Pose comes from a VR headset and its two controllers. Depending on the user's
preference, the headset can be a PICO 4 Ultra or a Meta Quest 3. The headset
provides the world frame, while the controllers provide each hand trajectory.
Each HandUMI includes a printed controller support (the
controller_support parts in hardware/STL/left_handumi/ and
hardware/STL/right_handumi/) that mounts the controller on the wrist.
This avoids an offline camera SLAM step and keeps the wrist camera focused on
visual observation.
The wrist camera provides the observation used during training and deployment. HandUMI uses the fisheye USB camera listed in the Bill of Materials, a compact UVC module with a wide field of view.
Natural pinch control makes fine-motor tasks tractable that are notoriously hard to teleoperate with leader-follower puppeteering rigs. Below, an operator plugs a USB-C cable into a keyboard, a precision insertion task that benefits directly from direct human dexterity rather than an intermediary robot arm.
The full bill of materials is available in bom/README.md.
It lists every part needed to build one HandUMI unit — mechanical, structural,
and electronic — with purchase links (Amazon and Alibaba) and per-unit prices.
One unit comes to roughly $110 in parts; a bimanual pair to roughly $221. The
VR headset used for the shared tracking layer is a separate one-time purchase.
The finger cradle geometry was designed from a 3D scan of the operator's hand. That scan is used as a CAD reference surface for the thumb and index/middle finger rings, and the same workflow can be repeated to fit another operator.
UMI pioneered in-the-wild data collection without a robot in the loop, and YUBI brought that idea to a finger-driven V-shaped gripper. Generalist built a proprietary hand-worn device for a V-shaped gripper too. HandUMI is the open-source counterpart for robot arms with parallel-jaw grippers.
- Cheng Chi, Zhenjia Xu, Chuer Pan, Eric Cousineau, Benjamin Burchfiel, Siyuan Feng, Russ Tedrake, and Shuran Song. "Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots." Robotics: Science and Systems (RSS), 2024. https://umi-gripper.github.io/
- Takehiko Ohkawa, Jumpei Arima, Yuki Noguchi, et al. "YUBI: Yielding Universal Bidigital Interface for Bimanual Dexterous Manipulation at Scale." arXiv:2606.10244, 2026. https://yubi.airoa.io/
This project is under active development, and contributions are welcome. Please
read CONTRIBUTING.md before opening a pull request for
bugs, improvements, documentation, BOM updates, or new gripper tips.
This field still has plenty of unsolved problems, and I'm confident the open-source community can contribute a great deal toward getting robots to do tasks we currently think are impossible for them.





