Skip to content

Sound Effects and Visual Particles

Rifaditya edited this page Aug 9, 2026 · 1 revision

๐Ÿ”Š Sound Effects & Visual Particles Reference

Exhaustive reference for all visual particle emissions and sound events utilized across Better Bats.


๐ŸŽจ Particle Emission Matrix

Particle Type Trigger Condition Quantity Spread / Velocity Description
ParticleTypes.SCULK_SOUL Echolocation click in dark caves (Sky=0, Block<4) 2 dx:0.08, dy:0.08, dz:0.08, Speed 0.02 Echolocation sonic pulse emitted from bat head
ParticleTypes.HAPPY_VILLAGER Successful guano crop bonemeal growth 5 dx:0.2, dy:0.2, dz:0.2, Speed 0.05 Green sparkles around fertilized crop
ParticleTypes.MYCELIUM Guano accumulation on non-crop soil 3 dx:0.2, dy:0.1, dz:0.2, Speed 0.01 Spore particles over soil block
ParticleTypes.CRIT Nighttime phototaxis light orbiting (BatHuntLightGoal) 3 dx:0.2, dy:0.2, dz:0.2, Speed 0.05 Critical trail particles emitted near light center

๐ŸŽต Sound Events & World Events Matrix

Sound / Event Key Category / Source Volume Pitch Trigger Context
SoundEvents.BAT_AMBIENT Neutral 0.35f 1.8f - 2.1f Pitch-dark cave echolocation click
SoundEvents.BAT_AMBIENT Neutral 1.0f 0.5f Predatory dive-bomb attack impact
SoundEvents.BAT_TAKEOFF Neutral / Panic 0.8f 1.0f Sudden vibration / sound panic trigger
SoundEvents.PHANTOM_FLAP Neutral / Panic 0.5f 0.6f Secondary rapid wing flap during panic flight
levelEvent 1025 World Level Event N/A N/A Bat takeoff / un-roosting sound (if not silent)
levelEvent 2005 World Level Event N/A N/A Crop bone meal fertilization particle & sound

๐Ÿ”— Related Pages

Clone this wiki locally