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26.2 Advancements
Rifa edited this page Aug 21, 2026
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1 revision
| Parameter | Specification |
|---|---|
| Custom Advancement JSONs |
0 (None Registered by Design) |
| Advancement Tree Scope | Unaltered Vanilla & Modded Advancement Trees |
| Client-Server Separation |
100% Client-Side UI Reorganization |
| Vanilla Parity | Full compatibility with all Minecraft achievements |
Note
Zero Custom Advancements: Collapsible Game Rules is a client-focused UI enhancement mod designed to streamline menu interactions. It does not register custom advancement trees or achievements in src/main/resources/data/ or trigger custom criteria.
The mod does not intercept or mutate server world criteria. Players can configure game rules using Collapsible Game Rules in their worlds without worrying about breaking vanilla advancement progress or disabling achievements.
Collapsible Game Rules โข Built & Maintained by Dasik (Rifaditya)
Released under the GNU General Public License v3.0 (GPL-3.0-or-later)
GitHub Repository โข Modrinth โข CurseForge โข Issue Tracker
๐ Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
- ๐๏ธ Collapsible Categories
- ๐ Global Actions & Bulk Toggles
- ๐ Smart Search Integration
- โจ๏ธ Keyboard Navigation & Accessibility
- ๐ง State Persistence & JSON Config
- โจ Category Prettification & Naming
- ๐๏ธ Game Rule Presets & Widgets
- ๐ GameRules Reference Table
- ๐ฌ Brigadier Commands & Absence Scope
- ๐ Advancements & Absence Scope
- ๐ฅ๏ธ HUD, Diagnostics & Rendering
- ๐ ๏ธ Developer Setup & Gradle Builds
- ๐งฉ Architecture & Mixin Subsystem
- ๐ DasikLibrary API Integration
Dasik (Rifaditya) | GPLv3