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Consumer Mods Integration Guide
Rifa edited this page Aug 9, 2026
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1 revision
| Consumer Mod | Integration Highlights |
|---|---|
| Better Dogs | Wolf pack dynamics, tactical horn commands, runt/giant genetics scaling |
| Natural Reproduction | Kinship pedigree checks, inbreeding risk prediction, animal size stats |
| Collapsible Game Rule Screen | Category header formatting (ยงl), dynamic GameRule registration |
| Bat Ecology | Aerial murmuration flocking strategies (FlockType.AERIAL) |
| Ore Amplifier | Stochastic generation scaling (StochasticUtil) |
-
Add Dependency: Declare
"dasik-library": "*"infabric.mod.json. -
Implement
SocialEntity/GroupMember: Implement interfaces on target mob entities. -
Register Dynamic GameRules: Call
DynamicGameRuleManager.registerBoolean/registerIntduring mod initialization. -
Utilize Genetics Facade: Query size stats via
DasikAnimalGeneticsAPI.
Dasik Library | Social AI & Infrastructure Engine
Developed with โค๏ธ by Dasik (Rifaditya) | Licensed under LGPL-3.0
๐ Documentation reflects active repository source code state.
- Hive Mind Social System
- Social Scheduler & Events
- Animal Genetics Engine
- Genetics API & Pedigree
- Genetics Loot Modifiers
- Leader Follower & Flocking
- Dynamic GameRules Manager
- GameRule Codec & Serialization
- Client GameRule & GUI Helpers
- Dynamic Enchantments & Vision
- Stochastic & Math Utilities
- Stale Attribute Purging & Scale
- ModVersionGuard & Startup Safety
- Developer Setup & Building
- Architecture & Package Layout
- Mixin Reference & Hooks
- Behavior Profiles & Conditions
- Consumer Mods Integration Guide