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Mixin Reference and Hooks
Rifa edited this page Aug 9, 2026
·
1 revision
| Mixin Class | Target Class | Injection Point | Purpose |
|---|---|---|---|
LanguageMixin |
net.minecraft.locale.Language |
@Inject on loadFromJson (RETURN) |
Dynamic GameRule translation injection |
LivingEntityLootMixin |
LivingEntity |
@ModifyVariable on dropFromLootTable
|
Intercept drops for genetics loot scaling |
MobGoalAccessor |
Mob |
@Accessor("goalSelector") |
Direct goal selector access for AI injections |
PathfinderMobMixin |
PathfinderMob |
@Inject on <init> (RETURN) |
Hive Mind pulse registration hook |
ProfileTriggerMixin |
Entity |
@Inject on teleportCrossDimension (RETURN) |
Profile trigger on dimension travel |
Injects dynamically generated English labels from DynamicGameRuleManager directly into Minecraft's localization provider without requiring raw .json entries.
Wraps loot drop consumers during dropFromLootTable, delegating to GeneticsLootRegistry to dynamically scale or swap drops based on mob genetics.
Dasik Library | Social AI & Infrastructure Engine
Developed with โค๏ธ by Dasik (Rifaditya) | Licensed under LGPL-3.0
๐ Documentation reflects active repository source code state.
- Hive Mind Social System
- Social Scheduler & Events
- Animal Genetics Engine
- Genetics API & Pedigree
- Genetics Loot Modifiers
- Leader Follower & Flocking
- Dynamic GameRules Manager
- GameRule Codec & Serialization
- Client GameRule & GUI Helpers
- Dynamic Enchantments & Vision
- Stochastic & Math Utilities
- Stale Attribute Purging & Scale
- ModVersionGuard & Startup Safety
- Developer Setup & Building
- Architecture & Package Layout
- Mixin Reference & Hooks
- Behavior Profiles & Conditions
- Consumer Mods Integration Guide