This is a wrapper/port of Swordigo for the PS Vita.
The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as it is.
- Updated to latest vitaGL usage.
- Greatly improved performances thanks to circular vertex pool usage in vitaGL.
- Initial Release.
- Game has been tested with v.1.4.6.
- When you gameover, you'll have to restart the app due to a weird issue in events processing in the game.
- Install kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
Note Don't install fd_fix.skprx if you're using rePatch plugin
- Optional: Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of Swordigo legally for Android in form of an
.apkfile. - Open the apk with your zip explorer and extract the file
libswordigo.sotoux0:data/swordigo. - Extract the
assetsfolder from the.apkinsideux0:data/swordigo. - Extract the
rawfolder fromresfolder of the.apkinsideux0:data/swordigo. - Optional: For trophies to be unlockable, install NoTrpDrm.
In order to build the loader, you'll need a vitasdk build fully compiled with softfp usage.
You can find a precompiled version here: https://github.com/vitasdk/buildscripts/actions/runs/1102643776.
Additionally, you'll need these libraries to be compiled as well with -mfloat-abi=softfp added to their CFLAGS:
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make install
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make install
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mkdir build && cd build cmake .. && make install
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make SOFTFP_ABI=1 install
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After all these requirements are met, you can compile the loader with the following commands:
mkdir build && cd build
cmake .. && make- TheFloW for the original .so loader.
- CatoTheYounger for the screenshots and for testing the homebrew.
- BetterWinds for the Livearea assets.
