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Archipelago v0.2.1

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@RischDev RischDev released this 09 Sep 03:21
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Beta - v0.2.1

Warning

This has been tested and appears to be stable, but there could still be some unknown issues. Please save regularly, and report any bugs you encounter by opening up an issue, or via the Discord thread: https://discord.com/channels/731205301247803413/1242860924092682481

  • Game Page: EN
  • Setup Page: EN

Compatibility Notes

  • AP version: v0.6.7
    • Other versions have not been tested at this time.

Changelog

Full Changelog: v0.2.0...v0.2.1

Changes

  • Updated the client to properly send current area data for auto tabbing with the WIP poptracker pack.
  • Updated the apworld to include Bass BX and Protoman FZ settings in the slot data, to ensure the poptracker pack can track those settings appropriately.

Bug Fixes

  • Fixed a logic issue with Undernet 1 BMD not requiring Rush Food.

Status

  • ROMless generation has been added via APProcedurePatch
  • Gregar and Falzar both supported
  • Upcoming Features:
    • Virus randomization.
    • New checks like ProtoMan and other link navi fights.
    • Optional goals, like Bass, Bass SP, Bass BX, Beast SP, or ProtoMan FZ.

Checks

  • Base pool: 297
  • Settings:
    • Request Rewards: 38
    • EX Bosses: 6
    • SP Bosses: 6
    • Graveyard checks: 8
    • Virus Battler checks: 5
    • Bass BX: 1
    • ProtoMan FZ: 1
  • Total with all exclusions: 232
  • Locations per region (all options enabled):
    • Central Town: 105
    • Central Internet: 10
    • Central 3/Underground: 11
    • Seaside Town: 34
    • Seaside Internet: 17
    • Green Town: 21
    • Green Internet: 17
    • Sky Town: 31
    • Sky Internet: 15
    • ACDC Town: 3
    • ACDC Internet: 6
    • Undernet: 7
    • Graveyard: 8
    • Expo Site: 12

Known Issues

  • The client is required for certain location checks (specifically EX and SP bosses) to give items, and is required to set flags when receiving Crosses, BeastOut, and BtlrCard items. As such, playing offline will not fully work, so players cannot play on console for single player games yet, and you must be connected to the client to fully experience the game.
  • Skipping a cutscene that can give an item (such as after Link Navi classes or after Bass/Bass SP) can result in not receiving a local item. The location check will still be sent, but if it's a local item, it will need to be received via a /send command. Try to avoid skipping these cutscenes until after you see the get item textbox.
  • Certain checks that could theoretically scout their contents (such as WWW ID and BtlrCard navis) are not currently scoutable locations. As such, before buying the items, they will display the wrong item.
  • Fighting Bass always gives the BatKey, even if it is located elsewhere. You can still get the randomized item from this location (don't skip the cutscene for local items), but you will get BatKey as well.
  • Fighting Bass SP will always give the version-specific giga chip.You can still get the randomized item from this location (don't skip the cutscene for local items), but you will get the giga chip as well.
  • The puddle to Seaside Area from Central 3 is not a 2-way obstacle. As such, you can go from Seaside into Central 3 even without ToolPrgm, but you can't go from Central 3 to Seaside without it.
  • AreaPass does give access to ACDC Area, but the invisible obstacle can only be cleared during the right chapter of the story. You need to trigger the dialogue, then you can enter a menu and close it to re-load the map and clear the obstacle.
  • Request Points will still display the wrong number of request points under certain circumstances. However, the patch will correctly calculate the appropriate number of request points based on the completion flags, so this can be safely ignored.
  • There will be times where request NPCs won't all spawn because there are too many on the map at once. You can simply finish some jobs or progress them so those NPCs despawn after doing a map change.

Other info

For a full list of area requirements of requests, you can reference this Pastebin