Repository navigation
Version 0.3.0
Pre-release
Pre-release
This release adds support for saving/restoring all* game state displayed on the HUD when reloading the zone:
- Lives
- Coin counter
- Star coins (more accurately than before)
- Score
- Timer
*checkpoint status is currently just reset to "not collected" instead of the actual original state
Player powerup and invincibility status is also saved and restored now.
A softlock was fixed that used to occur upon dying a second time after reloading the zone just after death.