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Releases: RobRob7/Team-Zombie-Bash

Final Demo

Final Demo Pre-release
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@RobRob7 RobRob7 released this 13 Dec 17:28

This release serves as the final milestone for CS 517. It's a fully functional demo including:

  • Main Menu (Start, Options, Credits)
  • Song Selection Menu (Select song + difficulty)
  • Dynamic Rythm-based Spawning of Zombies/Notes
  • Scoring System

v0.2

v0.2 Pre-release
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@gturner9371213 gturner9371213 released this 17 Nov 05:04

Prototype v0.2
This is the first prototype release of Zombie Bash! It's a functional demo introducing 3D core gameplay mechanics, including:

  • Basic zombie spawning and lane system
  • Rhythm-based inputs with scoring
  • Preliminary visuals and sounds

Future improvement:
-Truck Addition: The player’s vehicle (a truck) will be added to make the scene more engaging.
-Visual Enhancements: Improved zombie animations, background assets, and overall polish to create a more immersive environment.
-Enhanced Tracking: Refinements to the tracking system to ensure zombies approach and register properly, improving hit detection and scoring accuracy.
-Difficulty/Zombie Speed: Adding difficulty by adding more zombies and more speed to the notes to increase the adrenaline and experience.

Functional Prototype v1

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@RobRob7 RobRob7 released this 21 Oct 18:59

Features Implemented:

Main Menu Screen w/buttons (Play, Settings, Credits, Quit)

System to spawn notes on a three lane system tied to bpm of song

Scoring system

-> Three tiers of performance on key press (great, good, okay)

-> Combo increase with each performant key press

Bugs (in web export version):

Settings page back button non-functional

Setup Repos

Setup Repos Pre-release
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@RobRob7 RobRob7 released this 11 Oct 19:29

Initial release for our 3D Godot game project. Team name and members specified.