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Releases: RobRob7/Team-Zombie-Bash
Release list
Final Demo
This release serves as the final milestone for CS 517. It's a fully functional demo including:
- Main Menu (Start, Options, Credits)
- Song Selection Menu (Select song + difficulty)
- Dynamic Rythm-based Spawning of Zombies/Notes
- Scoring System
v0.2
Prototype v0.2
This is the first prototype release of Zombie Bash! It's a functional demo introducing 3D core gameplay mechanics, including:
- Basic zombie spawning and lane system
- Rhythm-based inputs with scoring
- Preliminary visuals and sounds
Future improvement:
-Truck Addition: The player’s vehicle (a truck) will be added to make the scene more engaging.
-Visual Enhancements: Improved zombie animations, background assets, and overall polish to create a more immersive environment.
-Enhanced Tracking: Refinements to the tracking system to ensure zombies approach and register properly, improving hit detection and scoring accuracy.
-Difficulty/Zombie Speed: Adding difficulty by adding more zombies and more speed to the notes to increase the adrenaline and experience.
Functional Prototype v1
Features Implemented:
Main Menu Screen w/buttons (Play, Settings, Credits, Quit)
System to spawn notes on a three lane system tied to bpm of song
Scoring system
-> Three tiers of performance on key press (great, good, okay)
-> Combo increase with each performant key press
Bugs (in web export version):
Settings page back button non-functional
Setup Repos
Initial release for our 3D Godot game project. Team name and members specified.