Skip to content

Fixed mesh loading and added support for multiple visuals per link#102

Merged
rctoris merged 3 commits intoRobotWebTools:developfrom
jakobs:develop
Mar 9, 2015
Merged

Fixed mesh loading and added support for multiple visuals per link#102
rctoris merged 3 commits intoRobotWebTools:developfrom
jakobs:develop

Conversation

@jakobs
Copy link
Contributor

@jakobs jakobs commented Feb 21, 2015

In THREE.js 70, setting a new Quaternion object does not work in this context.
replaced it by using the set method directly, which is also more compact.
fixed the STL loader to work with THREE.js 70.
- loop through the visuals and add a SceneNode for each.
- removed truncation of mesh file names
@rctoris
Copy link
Contributor

rctoris commented Mar 2, 2015

Will test this out shortly!

rctoris added a commit that referenced this pull request Mar 9, 2015
Fixed mesh loading and added support for multiple visuals per link
@rctoris rctoris merged commit 525c748 into RobotWebTools:develop Mar 9, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants