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v1.1 oSBM Release (OpenStarbound Mobile)

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@RohanBhattacharyya RohanBhattacharyya released this 24 Jul 02:06
Screenshot_20260719_194143 Screenshot_20260719_194135 Screenshots captured on the Nintendo Switch, ~60FPS gameplay, with ~50 FPS in complex areas, all without overclocking. Mod support (not big mods b/c of limited memory) and multiplayer work!

You'll notice there are a lot of build options this time! If you have been using oSBM in the past on Android, chances are you'll use the v8a build. Some Android devices are not supported by this, so you can then try v7a, and finally x86_64. If you are unsure and want to download once, try universal (notice the larger file size). An iOS build is provided this time around

Default Controller Controls

Action Xbox / Generic PlayStation Nintendo Switch Steam Deck
Jump A Cross (×) B A
Tech ability B Circle (○) A B
Interact X Square (□) Y X
Inventory Y Triangle (△) X Y
Inventory wheel LB L1 L L1
Action wheel RB R1 R R1
Use secondary item / right mouse LT L2 ZL L2
Use primary item / left mouse RT R2 ZR R2
Inventory / alternate inventory action View / Back Share − Minus Dots
Pause / menu Menu / Start Options + Plus Menu
Crouch / modifier L3 (left-stick click) Left-stick click Left-stick click Left-stick click
Toggle aim mode R3 (right-stick click) Right-stick click Right-stick click Right-stick click
UI selection up D-pad Up D-pad Up D-pad Up D-pad Up
UI selection down D-pad Down D-pad Down D-pad Down D-pad Down
UI selection left D-pad Left D-pad Left D-pad Left D-pad Left
UI selection right D-pad Right D-pad Right D-pad Right D-pad Right

What's Changed since 1.0

  • Controller Support
  • Controller Wheels (Inventory and Action Wheels)
  • Gamepad highlighting of UI elements
  • New Macro editing menu (easier to use [and actually functional lol])
  • Touchpad direct screen input mode (alternative to default touchscreen) to address #23/#26/#38
  • Significant performance enhancements
  • New platforms (Nintendo Switch, more Android devices #40, and PC platforms so that PC gets controller support too)
  • Bug fixes, including addressing #39
  • Localization Support and Language Exposure
  • QoL and more!

Warning: Most testing has occurred on Android, then iOS, then the Switch. Minimal testing has been done for PC, and no testing has been done for macos (purely theoretical, if you have a mac please feel free to try it out). Support is mainly focused on mobile issues first.

Full Changelog: v1.0...v1.1