Screenshots captured on the Nintendo Switch, ~60FPS gameplay, with ~50 FPS in complex areas, all without overclocking. Mod support (not big mods b/c of limited memory) and multiplayer work!
You'll notice there are a lot of build options this time! If you have been using oSBM in the past on Android, chances are you'll use the v8a build. Some Android devices are not supported by this, so you can then try v7a, and finally x86_64. If you are unsure and want to download once, try universal (notice the larger file size). An iOS build is provided this time around
Default Controller Controls
| Action | Xbox / Generic | PlayStation | Nintendo Switch | Steam Deck |
|---|---|---|---|---|
| Jump | A | Cross (×) | B | A |
| Tech ability | B | Circle (○) | A | B |
| Interact | X | Square (□) | Y | X |
| Inventory | Y | Triangle (△) | X | Y |
| Inventory wheel | LB | L1 | L | L1 |
| Action wheel | RB | R1 | R | R1 |
| Use secondary item / right mouse | LT | L2 | ZL | L2 |
| Use primary item / left mouse | RT | R2 | ZR | R2 |
| Inventory / alternate inventory action | View / Back | Share | − Minus | Dots |
| Pause / menu | Menu / Start | Options | + Plus | Menu |
| Crouch / modifier | L3 (left-stick click) | Left-stick click | Left-stick click | Left-stick click |
| Toggle aim mode | R3 (right-stick click) | Right-stick click | Right-stick click | Right-stick click |
| UI selection up | D-pad Up | D-pad Up | D-pad Up | D-pad Up |
| UI selection down | D-pad Down | D-pad Down | D-pad Down | D-pad Down |
| UI selection left | D-pad Left | D-pad Left | D-pad Left | D-pad Left |
| UI selection right | D-pad Right | D-pad Right | D-pad Right | D-pad Right |
What's Changed since 1.0
- Controller Support
- Controller Wheels (Inventory and Action Wheels)
- Gamepad highlighting of UI elements
- New Macro editing menu (easier to use [and actually functional lol])
- Touchpad direct screen input mode (alternative to default touchscreen) to address #23/#26/#38
- Significant performance enhancements
- New platforms (Nintendo Switch, more Android devices #40, and PC platforms so that PC gets controller support too)
- Bug fixes, including addressing #39
- Localization Support and Language Exposure
- QoL and more!
Warning: Most testing has occurred on Android, then iOS, then the Switch. Minimal testing has been done for PC, and no testing has been done for macos (purely theoretical, if you have a mac please feel free to try it out). Support is mainly focused on mobile issues first.
Full Changelog: v1.0...v1.1