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Releases: RohanFredriksson/vanilla-slice

v0.1.8

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@github-actions github-actions released this 12 Jul 02:21

0.1.8 (2026-07-12)

🚀 Features

  • tipping/toppling physics for grounded bodies (98092ad)

❤️ Thank You

  • Rohan Fredriksson

v0.1.7

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@github-actions github-actions released this 06 Jul 11:17

0.1.7 (2026-07-06)

🚀 Features

  • rendering capabilities and uv mapping inside cut surfaces (d97ea02)

🩹 Fixes

❤️ Thank You

  • Rohan Fredriksson

v0.1.6

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@github-actions github-actions released this 06 Jul 07:53

0.1.6 (2026-07-06)

🩹 Fixes

❤️ Thank You

  • Rohan Fredriksson

v0.1.5

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@github-actions github-actions released this 06 Jul 07:42

0.1.5 (2026-07-06)

🚀 Features

🩹 Fixes

  • optimisations on fracture engine (497daa8)
  • for failing build (ae7952d)

❤️ Thank You

  • Rohan Fredriksson

v0.1.4

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@github-actions github-actions released this 05 Jul 10:57

0.1.4 (2026-07-05)

🚀 Features

  • made slicing more intuitive (68e1515)

❤️ Thank You

  • Rohan Fredriksson

v0.1.3

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@github-actions github-actions released this 05 Jul 10:05

0.1.3 (2026-07-05)

🩹 Fixes

  • math: add missing JSDoc (f83ecfa)

❤️ Thank You

  • Rohan Fredriksson

v0.1.2

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@github-actions github-actions released this 05 Jul 09:58

0.1.2 (2026-07-05)

🚀 Features

  • math: add toDegrees utility (f4b9f72)

🩹 Fixes

  • added readme (5792544)
  • math: remove duplicate toDegrees export (565e941)

❤️ Thank You

  • Rohan Fredriksson

v0.1.1

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@github-actions github-actions released this 05 Jul 09:21

0.1.1 (2026-07-05)

🩹 Fixes

❤️ Thank You

  • Rohan Fredriksson

v0.1.0

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@RohanFredriksson RohanFredriksson released this 05 Jul 09:15

0.1.0 (2026-07-05)

This was a version bump only, there were no code changes.