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KLEP V2.0 — Preview 0.1.1

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@Roll4d4 Roll4d4 released this 19 Jul 23:24
· 2 commits to main since this release

Preview 0.1.1

This release makes KLEP's ownership and planning boundary explicit.

Highlights

  • The Neuron is now a passive Key and Executable-catalog substrate.
  • Its exclusive Agent owns the sole decision clock, Executable runtime state, Goal progress, deterministic arbitration, and history.
  • Goals may run in scored Solo or automatic Tandem lanes.
  • Declared outputs are guaranteed successful-run completion effects.
  • Every Agent maintains a revisioned recursive Executable map through the structural Observer boundary.
  • Designer-weighted projected satisfaction can rank already-eligible Solo candidates when a project Observer supplies a complete completion-horizon state; the safe baseline abstains.
  • Structural mapping, projection, rollback, and fault evidence are frozen into decision traces.

Validation

  • 13 dependency-free contract suites passed.
  • 4,405 assertion executions passed.
  • The runnable minimal consumer passed its deterministic replay check.

The matching tested Unity developer package is distributed from itch.io. GitHub remains the portable source-and-contract surface.

Technical release identity: 2.0.0-preview.2. Public milestone name: Preview 0.1.1.