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SMT2 PSX English Translation v0.1.5

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@Roman215 Roman215 released this 22 Jul 05:54

This release substantially improves demon negotiation and makes long English
names safe and readable throughout the interface. It also translates several
missed prompts and fixes presentation problems in shops, Cathedral fusion,
battle menus, movies, and other text-heavy screens.

Added

  • Translated Charon's baked-in game-over movie dialogue while retaining its
    original fade timing and moving background.
  • Translated the previously missed Center elevator prompt and floor labels.

Changed

  • Reworked demon negotiation directly from the original Japanese and audited
    every reachable combination of its interchangeable dialogue fragments.
    Questions, answers, and outcomes now join into natural English regardless of
    which route the game selects.
  • Reviewed every negotiation YES/NO prompt and every prompt-specific response
    set so the available answers match the question being asked.
  • Redesigned the negotiation response panel to accommodate four choices, the
    longest English response, and two-line prompts without clipping or covering
    text. Multiword responses now use sentence case.
  • Renamed Jack O'Lantern to Pyro Jack.
  • Generalized movie builds and release variants to cover both translated and
    original Japanese movies; the latter now use the clearer
    _JP_movies.xdelta filename.

Fixed

  • Fixed long demon names corrupting the following party record. Names such as
    Yamata-no-Orochi now display completely in party panels, status screens, and
    Cathedral fusion menus without wrapping over themselves or crowding nearby
    statistics.
  • Widened and reorganized the Cathedral's race, demon-name, result, level, and
    affinity columns so the full English names remain readable on every fusion
    selection screen.
  • Fixed missing spaces and speaker colons around inserted hero, heroine, party,
    NPC, and demon names throughout dialogue.
  • Restored English text throughout weapon, armor, and item shops, including
    clerk dialogue, Buy/Sell choices, item details, and the blue comparison
    panels' stat and equipment captions.
  • Translated the raw battle action prompts used by the Triangle status view
    and individual combatant selection, along with the related COMP activation
    label.
  • Removed the colored flash at the start of rebuilt movies by preserving
    full-range black through the lossless encoding stage and validating the
    first encoded frame.
  • Restored the first letter of long prize names in the casino minigames'
    PRIZE panel, which dropped it for any name of ten or more characters
    ("Disparalyze" showed as "isparalyze"), and centered every prize on its
    real kerned width instead of the Japanese fixed-width character grid.
  • Removed the stray blank line that appeared mid-sentence when a message
    line reached the right edge of the dialogue box and the script's own line
    break then fell on the following line.
  • Restored the separator between the two halves of a place name on one-line
    displays such as the Automap header, which ran them together
    ("Madam'sManor", "KeterCastle 8F").
  • Removed stray roster markers that could overlap the first letter of party
    member names in Church and field interfaces.

Downloads

File Contents
SMT2_EN_v0.1.5.xdelta Full translation, English opening and game-over movies
SMT2_EN_v0.1.5_JP_movies.xdelta Full translation, original Japanese movies

The patches contain no game data. You need your own dump of the game;
use only an image created from media you own, where permitted by
applicable law.

How to apply

  1. Start from a verified Shin Megami Tensei II (Japan) (Rev 1)
    MODE2/2352 BIN image (222,694,416 bytes).
    Its sha256 must be c86fed4d6cefd676fe9c707f099f3fcc97c64b0ee1220ac5b3a47f1a6e2f1235.

  2. Apply ONE of the patches with
    Delta Patcher
    or xdelta3:

    xdelta3 -d -s "Shin Megami Tensei II (Japan) (Rev 1).bin" SMT2_EN_v0.1.5.xdelta SMT2_EN.bin
    
  3. Optionally verify the result against sha256sums.txt:

    • SMT2_EN_v0.1.5.xdelta output: 411b7eb06400202aa02365542b720f4f0754b033f39ade48cc9550a252bbba95
    • SMT2_EN_v0.1.5_JP_movies.xdelta output: 16f2af68707a1e067ce80c363aa2d7993b77b86e11f2939864c70551061d6870
  4. Create SMT2_EN.cue next to the patched BIN with this content:

    FILE "SMT2_EN.bin" BINARY
      TRACK 01 MODE2/2352
        INDEX 01 00:00:00