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A game's page shows its in-game save beside its save states, and whether it's synced with RomM, waiting to sync, or on RomM and coming down when you play.
When RomM only has a game's in-game save from another emulator, such as another app's GBA save, the game's page offers to use it. RomP uses another emulator's save only when you choose it there. This is offered for NES, SNES, Game Boy, Game Boy Advance, Genesis, Master System, Game Gear, DS, PlayStation and PS2 games, whose saves carry over between emulators.
Fixed
GameCube and Wii games show their picture, instead of a black screen with sound.
A game whose in-game save is on RomM but not on this computer gets it when it starts, including a save this computer uploaded before, instead of starting with no save or with an older one from another app.