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Changes to Wizard smite to be less frustrating and round-removey#231

Merged
Merrokitsune merged 18 commits into
RonRonstation:masterfrom
imatsoup:potential-wizard-rebalance
Jun 1, 2025
Merged

Changes to Wizard smite to be less frustrating and round-removey#231
Merrokitsune merged 18 commits into
RonRonstation:masterfrom
imatsoup:potential-wizard-rebalance

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@imatsoup

@imatsoup imatsoup commented May 11, 2025

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About the PR

Wizard smite now deals 125 Cellular damage to the target as opposed to instantly gibbing someone.

Why / Balance

Wizard is a very fucked up antag for low-population crews to deal with. That, and being instantly round-removed, potentially very early into a round, is not exactly fun either. Smiteing the only secoff (or only X role really) will not necessarily be totally crippling now.

Technical details

A new spell was created with its own .cs classes, as well as modifications to the SharedMagicSystem to allow for a version of Smite that deals damage as opposed to instantly gibbing. This was done to keep normal Smite for ad-meme purposes.

Media

2025-05-22.01-14-31.mp4

Requirements

Breaking changes

Changelog

🆑

  • tweak: Wizard Smite no longer instantly gibs the target, and will instead deal 125 cellular damage.

@github-actions github-actions Bot added S: Untriaged Status: Needs appropriate labels. size/S labels May 11, 2025
… a new event, with separate descriptions, functions in the shared magic system, etc

I also added a jitter effect to the target of your 'cellular smite', and increased the duration you can stay in rod form to slightly make up for its nerfed speed. as a consequence, you do have a lot more control over what you hit. may be worth considering that in balance discussions
@github-actions github-actions Bot added size/M and removed size/S labels May 12, 2025
@Merrokitsune Merrokitsune added P3: Standard Priority: Default priority for repository items. A: Roundflow/Antag Area: Roundflow - “What happens in the round.”, including antagonist roles and their capabilities. T: Balance Changes Type: Balance changes through direct value changes, and the mechanics that affect it. and removed S: Untriaged Status: Needs appropriate labels. labels May 12, 2025
@imatsoup

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Updated the video demonstration to show the current version of the spells in the pr. Obviously its up to maintainers and Ron whether or not this gets merged, though overall reception in the discord seems positive

imatsoup added 4 commits May 14, 2025 19:13
doesn't appear to be a way to add this through current components. maybe one can be added?
…also removes the additions to the immovable rod cs files
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Updated the demo video again. Now featuring an immovable rod that has a knockdown effect

@Merrokitsune Merrokitsune added the S: DO NOT MERGE Status: Do not merge until this PR is no longer tagged as such. label May 17, 2025
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Added “Do not merge”, as requested.

@github-actions github-actions Bot added size/S and removed size/M labels May 22, 2025
@imatsoup imatsoup changed the title Changes to Wizard smite and immovable rod to be less frustrating and round-removey Changes to Wizard smite to be less frustrating and round-removey May 22, 2025
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Changes have been made to reorient the PR along the Smite changes alone. The Immovable Rod changes were not desired.

@Merrokitsune Merrokitsune removed the S: DO NOT MERGE Status: Do not merge until this PR is no longer tagged as such. label May 22, 2025
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“Do Not Merge” label removed per request.

@Merrokitsune Merrokitsune added the V: Successful Vote: Vote succeeded. label Jun 1, 2025

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Vote announced success.

@Merrokitsune Merrokitsune merged commit be52870 into RonRonstation:master Jun 1, 2025
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imatsoup added a commit that referenced this pull request Jun 25, 2025
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Labels

A: Roundflow/Antag Area: Roundflow - “What happens in the round.”, including antagonist roles and their capabilities. P3: Standard Priority: Default priority for repository items. size/S T: Balance Changes Type: Balance changes through direct value changes, and the mechanics that affect it. V: Successful Vote: Vote succeeded.

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2 participants