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RenderTargets, Optimizations, and some bug fixes / enhancements

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@RonenNess RonenNess released this 24 Mar 13:36
· 307 commits to master since this release

Some bug fixes, optimizations, and few new features.

  • Improved dragging behavior + can set position while dragged (useful for snapping to grid).
  • Extended DropDown API to make it more flexible.
  • Reimplemented DropDown in a less patchy way.
  • Added arrow that changes up/down to DropDown.
  • Fixed mouse down event so it want trigger multiple event calls when mouse goes in and out of entity's boundaries.
  • Added RenderTarget mode that draws everything on a RenderTarget instead of the default BackBuffer.
  • Added overflow modes to panels.
  • Added max items property to lists.
  • Added access to the UserInterface Root panel, which is useful for Find() etc.
  • Improved sliders and scrollbars behavior and steps count.
  • Added optimizations to only recalculate entities destination rect when needed.
  • Changed default fonts.
  • Added option for LineSpace with size 0.