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This repository was archived by the owner on Dec 3, 2023. It is now read-only.

GeonBit 0.1.0.2

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@RonenNess RonenNess released this 06 Aug 18:48
· 104 commits to master since this release

0.1.0.2

  • Fixed physics debug renderings.
  • Renamed physical body to Rigid body.
  • Added kinematic body component.
  • Added more options to physics world simulation.
  • Added physics height map shape.
  • Updated to Bullet 0.10.0 version.
  • Refactored some node-related functions and API.
  • Added OnTransformationUpdate event.
  • Disable physics rendering by default even in debug mode.
  • Improved Combined Meshes performance by using vertex / index buffers.
  • Optimized some lists-to-array conversion by using custom list that don't copy memory.