Frogmonster v0.1.3
v0.1.3
Please use this with version 0.1.0 of the client.
Feature Changes:
- New option:
well_light_logic: Users can choose whether the game expects them to have glowbug, fire fruit juicer, or both, while descending the well. - A WebWorld now exists! If you don't know what this is, don't worry about it; it doesn't impact you.
Logic Changes:
- Chroma now expects Dash at all currently existing difficulty levels. Previous versions of the logic would allow some scenarios without Dash at Hard difficulty, but this is proving too difficult to abstract at the moment.
- Old Wood: After Jumper Arena is now called "Old Wood: After Gorilla Arena" and now expects dash, as it's not otherwise possible to cross the spike pit gap without tanking damage.
- Thickness as a whole has been classified as harder, and will now expect more items on average to clear it. Those birds suck!
Bug Fixes:
- Green Sea: Underwater Webs chest now will correctly check whether you have access to gun upgrades when considering Fire Fruit Juicer or Gatling Gun as web-burning tools.
- Well: Eighth Floor has been renamed to "Well: Seventh Floor" to account for my inability to count to ten.
- Fixed an issue where Wren's Shop (Key) and a chest in Thickness would accidentally send each other's locations when checked.
- The connection from Old Wood to Well now correctly checks if you have the ability to burn webs. This hasn't mattered, as there's currently no ways to get INTO Old Wood without burning webs, but it's future-proofing if I want to handle web skips or something.