Skip to content

Universal Legs 1.1.0

Choose a tag to compare

@RoyDefined RoyDefined released this 18 Mar 20:29
  • The legs will now only render when the player is looking down.
  • The legs will now apply the correct translation based on the player's translation.

This minor release addresses two points I have been meaning to fix with the legs.
By rendering the legs only when looking down I hope to make them less obvious in mirrors since the legs will be visible in them. Sadly there is no other way until Zandronum backports the flag that prevents them to render on mirrors.
Secondly I have added the ability to apply translation to the legs based on the player's settings. Now these will share the same colors.

For now I am going to take a look at improving the positioning of the legs to avoid them being misplaced when jumping or falling. Apart from that there are also some other visual changes and configuration features I mean to implement.