v0.1.5
RoyaleSim 0.1.5
Install:
pip install royalesim --find-links https://github.com/RoyaleGym/RoyaleSim/releases/expanded_assets/v0.1.5Calling the engine
state_json(): an entity'scard_idis now the card whose play put the unit on the board, all the way down its
chain. A Tombstone's Skeletons report the Tombstone, a Barbarian Hut's Barbarians the hut, the Goblin Drill's
Goblins the Drill, and the Tri-Wizards' Electro and Ice Wizards the Tri-Wizards. Before, a unit several cards can
make reported the first such card in the catalogue (every Skeleton reported the Witch).- Evolved and hero forms, and every unit they put down, report their base card. No unit reports
-1any more. - A projectile's
firer_card_idis unchanged: the unit that fired it.
Battle logic
Knockback and death pushback, units that strike and move in the same tick, kamikaze contact, cage shots, barrages,
dash and chain-hop timing, ghost pairs, hidden buildings, equal-distance targets and pulls at the water's edge, as
measured in the game.
See CHANGELOG.md.