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Added explicit D2R 3.3 support to all 17 plugin while retaining 3.2 support.
If my plugins still loaded correctly on your setup after the update, you
can ignore the updated files (except maybe for the specific
Charm Aura trigger fix, look below)
Updated every plugin to validate the actual running D2R build instead of
relying on the mod's DataVersionBuild value.
Verified the complete Suite on D2R 3.3, including all plugins and memory
patches.
Changed
Every plugin download now includes its configuration file.
TOML configurations no longer require an initial D2RLoader launch to be
created. Automatic generation remains available as a fallback.
Potion Auto Pickup now includes a practical example configuration: Health
uses belt columns 1-2, Mana uses column 3, and Rejuvenation uses column 4.
Floating Damage now exposes a versioned shared overlay API for compatible
plugins.
Fixed
Charm Aura Trigger Fix now preserves the game's charm eligibility
rules instead of reactivating charms that should remain inactive
(for inventories with Charm Zones)
Documentation
Updated the requirements for D2R 3.2 and 3.3
Corrected the Floating Damage credits and third-party notices.
Credited Fr4nsson and D2R Damage Numbers for the original feature design.
Credited locbones / D2RHUD-2.4 as the direct D3D12/ImGui implementation
source.
Added the original D2R Damage Numbers MIT license.