RushLink 0.1.2 - early alpha
Pre-releaseRushLink 0.1.2 early alpha
Phone and tablet workspaces join the desktop app, with layouts that adapt to screen size and orientation.
- Phone dropdown navigation, swipeable overview/tone cards and dot pagination.
- Collapsible editing panels, quieter tablet navigation and touch-friendly controls.
- StageHand layout locking and minimal fullscreen performance controls. The button board stays within the available screen width and height, with internal scrolling for dense layouts.
- TonePilot is now ToneMod throughout the app.
- Wi-Fi NAM saving and complete audition-rig saving, with clearer save dialogs.
- Model .local hostnames are tried first; a saved IP remains available as fallback.
- Support me links to Ko-fi from the last navigation item.
Choose your download:
- Windows x64: EXE installer or MSI.
- macOS Apple Silicon: aarch64 DMG. Intel Mac: x64 DMG.
- Linux x64: Debian package or AppImage.
- Android phones/tablets: arm64-device APK (Android 7.0 or later, ARM64).
- Android PC emulator: x86_64-emulator APK. Phone/tablet layouts are included in both APKs.
- iPhone and iPad (iOS/iPadOS 15+): universal ios-iphone-ipad_unsigned IPA. Apple signing/provisioning is required before physical-device installation.
- Apple Silicon iOS Simulator: ios-simulator-arm64.app.zip. Runs in Apple simulators on a Mac; it is not a Windows or physical-device installer.
Early alpha: back up important rigs before use. Android APKs are debug-signed sideload previews, not Play Store packages. Windows installers are unsigned; Mac builds are ad-hoc signed and not notarized. The iPhone/iPad IPA is unsigned and is not ready for TestFlight or the App Store. Browser and automated build checks do not establish physical-device compatibility on every platform.
HeadRush communication remains Wi-Fi only. SHA256SUMS.txt covers all ten app packages. iPhone and iPad simulator startup checks, Android phone/tablet startup checks and phone/tablet layout regression tests were run; GitHub-hosted simulator checks do not verify connection to a physical HeadRush.