ClassicSteveMobs v1.0.0 - Blocky Wandering Mob Test
ClassicSteveMobs v1.0.0
Initial release of ClassicSteveMobs, a CastleForge test mod for CastleMiner Z that adds a blocky, early-Minecraft-inspired wandering Steve-style enemy.
This release focuses on testing custom mob rendering, custom enemy registration, command spawning, and simple randomized wandering behavior using CastleForge/ModLoaderExtensions.
Features
- Adds a custom blocky Steve-style test enemy.
- Uses the unused
TREASURE_ZOMBIEenemy slot for compatibility testing. - Adds
/spawnsteve [amount]and/steve [amount]commands. - Supports spawning multiple mobs in a square grid layout.
- Adds randomized wandering movement instead of normal CMZ zombie chasing.
- Adds configurable jump chance, jump cooldown, turn timing, movement behavior, and render yaw offset.
- Adds
/stevemob reloadfor config hot-reloading. - Includes optional hotkey-based config reload support.
Notes
This is an experimental/test mod intended to help explore custom mobs in CastleMiner Z.
All players should have the mod installed when testing in multiplayer.