Releases: RussDev7/CastleForge-VanillaSpawners
Release list
VanillaSpawners v0.0.1.0 - CastleForge Spawner & LootBlock Control
VanillaSpawners v0.0.1.0
Initial CastleForge release of VanillaSpawners, a lightweight gameplay/control mod for managing vanilla spawner and loot block behavior in CastleMiner Z.
This mod lets players or hosts control whether newly generated terrain can place vanilla spawner blocks, whether existing vanilla spawner blocks can be activated, and whether newly generated vanilla LootBlock / LuckyLootBlock blocks can appear.
Features
- Adds a standalone CastleForge mod version of VanillaSpawners
- Adds config control for vanilla spawner generation
- Adds config control for existing spawner activation
- Adds config control for vanilla LootBlock / LuckyLootBlock generation
- Uses the shared
SimpleIniconfig style used by other CastleForge community mods - Creates a default config on first launch
- Adds in-game commands for status and config reload
- Keeps vanilla behavior by default
Commands
/vanillaspawners
/vanillaspawners status
/vanillaspawners reload
/vspawners
Config location
!Mods\VanillaSpawners\VanillaSpawners.Config.ini
Notes
If your CastleForge setup already has VanillaSpawners-style settings inside ModLoaderExtensions, leave those settings at vanilla defaults when using this standalone mod. This avoids having two separate control paths trying to manage the same gameplay behavior.
Recommended ModLoaderExtensions defaults:
[VanillaSpawners]
GenerateSpawnerBlocks = true
AllowSpawnerActivation = true
GenerateLootBlocks = trueThen control the feature from the standalone VanillaSpawners config instead.
Requirements
- CastleMiner Z
- CastleForge ModLoader
- Game version target:
1.9.9.8 - .NET Framework
4.8.1/ x86 CastleForge project setup