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v1.1.2

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@RustyReich RustyReich released this 06 Jun 06:34
· 107 commits to main since this release

New Features

  • Added a setting in the options to disable/enable the center dot.
  • Proper multi-monitor support
    • Game can now enter full-screen on monitors other than the main display.
    • Game can now restore its window position between launches across monitors other than the main display.
  • Added option in the controls menu to reset to the default controls.
  • Added a setting in the options to switch to old legacy graphics.
  • Added a confirmation prompt when exiting to main menu from the play screen.
  • Added very experimental multiplayer support
    • Must be enabled by editing the SAVES/options.cfg file and setting the value of DEBUG to 1.
    • Once enabled, a MULTIPLAYER option will be available on the main menu.
    • Once you enter the MULTIPLAYER screen, you can enter an IP address and port to connect to.
    • The server software can be ran via command-line with the Multris_Dedicated_Server program found within the game files. A port to open the server on can be given via a command-line argument, otherwise the server will open on a random available port.
    • Currently, only the "play area" is shared between players. Players cannot see each others current piece, score, or anything else.
    • There are many known bugs, such as not being able to leave the multiplayer mode without restarting the game, the server crashing if a player disconnects, the client often crashing when trying to connect to incorrect IP/Port combinations, the opponents play area not updating correctly when they clear a line, and a lot more.

Gameplay Changes

  • Lowered the rate at which the number of line clears required to level up increases from 5 to 3.

Bug fixes

  • Fixed a crash when a score loaded from the save files had a non-numeric value.
    • Now, score will be reset to 0 if loaded value is non-numeric.
  • Fixed a bug causing pieces to phase downward into adjacent walls/blocks for a single frame when falling.