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Hotfix with a few QoL additions

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@RvPA-Roopa RvPA-Roopa released this 22 Jun 22:04
· 84 commits to main since this release

v0.5.1

Various Changes

  • Added a new messaging system that shouldn't overwrite background tiles. Still working on polishing this. May overwrite treasure chest briefly (and dirt kicked up by Wario), but looks much better than the current in-game messages.
  • Chests/treasures in chests will now disappear after grabbing it. Just looks a lot cleaner than leave the open chest during non-stop.
  • Added some enemizer fixes. A few more rooms are vanilla due to crashing when entering. Will continue monitoring other potential crashes as they are found.
  • Added a QoL feature to keysanity. Keys will now show the level they unlock as well (i.e. S6 Green Key will now show an "S6" on the key).
  • Fixed an issue with non-enemizer seeds always firing transformation logic.
  • Option to change item messages: "Everything, Progression, Nothing" ("Progression" will still show everything off-world, but your items only show up if they are progression items).

Lizzie's Logic Corner

"Just a few changes for now:

  • Fixed Out of the Woods Coin 8 to actually require a form (instead of adding those requirements to Coin 7)
  • Changed The Peaceful Village Red Key to require any way to pound solid blocks, instead of specifically requiring Fat Form
  • Added being able to get up to Coin 4 from below in A Town in Chaos into logic instead of just coming down from above with zombie"

This is still a pre-release/unstable, so testing and bug reports are appreciated!