v1.6.0
- Improve limb rig
- Better IK stretching
- Stretch 0.0 no longer makes any scaling literaly
- To be able to blend IK result between Pole Mode 0.0 - 1.0
- To be able to snap IK Pole Vector to FK
- Better IK stretching
- Fix some bugs
- Fix Unity Mechanim rig's wrong 'FK Limb Follow' behaviour