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User Stories

Aarsh Patel edited this page Sep 14, 2025 · 14 revisions

John Stockin

Story 1 - As John, I want to save a snapshot of my project with a simple note, so that I can track my progress and understand the reason for each change without creating messy file names like Intro_v3_final_final.blend

Story 2 - As John, I want to revert my project to any previously saved version, so that I can easily undo major creative mistakes or recover from a file corruption.

Story 3 - As John, I want the app to store versions efficiently without duplicating the entire project file each time, so that I can keep my project folders small and save hard drive space.

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Michelle Davis

Story 1 - Saving Unfinished Ideas

Michelle is a student who often works on animations in short bursts between classes. She doesn’t always have time to finish a project in one sitting, but she still wants to capture half-formed ideas as its part of her creative process. Right now, she either leaves Blender files scattered across her desktop with names like “idea1.blend” or risks overwriting something important. With Draft Mode, Michelle can checkpoint her scene with a click inside Blender, add a quick note like “space skit idea,” and trust that it’s saved safely without creating multiple gigabyte-sized duplicates. Later, she can browse all her Drafts visually, pick the one she wants, and promote it into a Work-in-Progress version. This makes her workflow less stressful and keeps her creativity organized.

User Story | As Michelle, I want to quickly import characters and props I’ve already created into a new Blender project so that I can reuse my work without having to search through folders or rebuild from scratch.

Story 2 - Reusing Characters and Assets

Michelle often reuses her mascot character, props, or environments across different animations, but finding the right version is an issue she faces. She keeps multiple copies saved with names like “mascot_final.blend”, “mascot_fixed.blend”, or “mascot_new_rig.blend”, and sometimes forgets which one is actually the best rigged version. To bring an old asset into a new project, she usually has to open huge files, copy objects manually, and hope textures don’t break in the process. With an integrated My Assets tab inside Blender, Michelle could see thumbnails of her saved characters and props, check notes like “rig weights fixed”, and import the correct version with a single click. This would let her spend less time digging through folders and more time animating.

User Story | As Michelle, I want to quickly import characters and props I’ve already created into a new Blender project so that I can reuse my work without having to search through folders or rebuild from scratch.

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