Skip to content

Gameplay Screen & Gameplay Storyboard

DuncanSzabaga edited this page Sep 28, 2025 · 2 revisions

Game Start

When the game starts, both players are dealt a hand of six cards. This includes one pawn movement card, one random movement card, and four random cards that can be passive cards, active cards, or movement cards. When playing against a CPU opponent, the player can decide who moves first, or have the game decide for them. When playing against another player, the game randomly chooses who goes first.

Turn Gameplay

On your turn, you can choose from the cards in your hand that you would like to play. When a movement card is played, no more cards can be played for that turn, and you must move a piece that corresponds to the card that was played. When an active card is played, the active card is used, and no more active cards can be played that turn. However, you can still select which movement card you would like to use. You can choose to play as many passive cards in one turn as you would like, however only one passive card effect can be equipped at a time. If your turn comes up and you don’t have a movement card that corresponds to any of the pieces you have on the board, you must instead move the piece with the lowest rank you have available to you on that turn. If you took one of your opponent’s pieces during their turn, then you and your opponent both draw a card. If your turn starts and you have no cards, you draw 3 cards and your turn is skipped.

Game Layout and Interactions Storyboard

image This is the layout of the game when a match starts. On the left side of the screen is the chessboard layout (1). On the right side of the screen is the card layout. Included on the right side of the screen are the player hands (2 & 3), draw pile (4), the discard pile (5), and the passive card slots (6 & 7). image The bottom left corner of the screen will signify who’s turn is currently going (1), and the top left corner of the screen will signify how much time is left in the person’s turn (2). image When an active or movement card is played, it moves from the player’s hand to the used card pile in the middle (1). The rest of the cards will move over to fill the gap where the previous card was (2). image When a passive card is played, it moves from the player’s hand to the held passive slot above the player's hand (1). If the opponent has a card in their held passive slot, the player can’t see what the card is, and vice versa (2). image When a movement card is played, it moves from the player’s hand to the used card pile in the middle (1), and the user can select a corresponding piece to move. While a piece is selected, it will be surrounded by a box to let the player know which piece they selected (2). The board will show dots that inform the player where the piece can be moved (3).


Back to Design Page

Clone this wiki locally