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Releases: SDW-Community/Sheep-Dog-n-Wolf-Rewooled

v1.1.3: Languages update!

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@github-actions github-actions released this 19 Oct 22:03
a59781d

What's New in v1.1.3

Language Packs

  • Added language pack support!
    • Export a language pack from your copy of the game, or drop new language packs into your Languages folder to use them in-game.
  • New menu options let you switch both text and voice languages in-game.

Graphics Options

All of these apply in real time, with no restart needed:

  • Texture Filtering: toggle between bilinear and nearest neighbor.
  • Screen Percentage: adjustable from 25% to 200%.
  • MSAA: anti-aliasing up to 8x.

What's Changed

New Contributors

Full Changelog: v1.1.2...v1.1.3

v1.1.2

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@github-actions github-actions released this 15 Oct 07:12
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What's Changed

Full Changelog: v1.1.1...v1.1.2

v1.1.1

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@github-actions github-actions released this 12 Oct 18:52
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What's Changed

  • Fix PSX crash with outline loading by @lace22l in #22

Full Changelog: v1.1.0...v1.1.1

v1.1.0

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@github-actions github-actions released this 12 Oct 14:27
f967f0e

What's Changed

  • Improved Launcher and first time experience
  • Added supported for PSX version, although it is highly experimental
  • Fixed Gossamer not recognizing Ralph's circular movement in certain situations
  • Made Gossamer chase instead of attack when Ralph lands inside his chase radius and runs immediately
  • Added a failsafe that triggers a death if Ralph has been falling for 10+ seconds without a change to his Y-position
  • Fixed a crash that could occur when replaying Level 10 after spilling the honey
  • Fixed an issue that could cause the gears in Level 10 to keep playing their sound effects forever
  • Fixed an issue that caused the Level 14 ticking sound effect to disregard SFX volume settings
  • Fixed the brightness of the elastic band when attached to a tree
  • Made the gamepad's start button open the Pause Menu
  • Enabled d-pad menu navigation
  • Added settings for camera speed and acceleration
  • Added a toggle to invert the right stick's camera controls
  • Fixed an issue that gave Sam a 1 in 8 chance to hear Ralph land even if sneaking
  • Fixed an issue that could cause transparent textures to be rendered with an outline
  • Adjusted many objects which were tied to framerate to instead use real time to better align with PS1 behavior

Full Changelog: v1.0.10...v1.1.0

v1.0.10

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@github-actions github-actions released this 12 Oct 09:53
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What's Changed

Full Changelog: v1.0.9...v1.0.10

v1.0.9

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@github-actions github-actions released this 10 Oct 08:55
b10fb71

What's Changed

New Contributors

Full Changelog: v1.0.8...v1.0.9

v1.0.8

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@github-actions github-actions released this 09 Oct 13:16
4e1b135

What's Changed

  • Launcher update check and fishing rod fix by @lace22l in #16

Full Changelog: v1.0.7...v1.0.8

v1.0.7

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@github-actions github-actions released this 08 Oct 23:15
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v1.0.6

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@github-actions github-actions released this 08 Oct 19:43
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v1.0.6

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@github-actions github-actions released this 06 Oct 17:34
8ebd910

What's Changed

  • The code to display action prompts on screen relied on structs offset that changed from 32 to 64 bit conversion, making it not show up sometimes
  • Differences in rand function in MSVC and clang made the rain not render in clang compiled builds.
  • As a consequence of fixing the rain the noise on screen in the pause menu has been fixed
  • The texture extracture tool now extracts and stitches individual glyphs from pages making a retexture of fonts and hud icons possible

Full Changelog: SheepStealer2001/Sheep-Dog-n-Wolf-Rewooled@v1.0.5...v1.1.0