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Hello,
I noticed that the Windows DLLs in the new CSFML NuGet packages depend on the MSVC runtime libraries (msvcp140.dll, vcruntime140.dll, etc.). CSFML 2.* didn't.
I'm afraid that this will lead to DllNotFoundExceptions and confusion for some users.
I used python-pefile to list the dependencies:
>>> import pefile
>>> pe = pefile.PE("CSFML.3.0.0-rc.2/runtimes/win-x64/native/csfml-graphics.dll")
>>> for entry in pe.DIRECTORY_ENTRY_IMPORT:
... print(entry.dll)
...
b'sfml-graphics-3.dll'
b'sfml-window-3.dll'
b'sfml-system-3.dll'
b'MSVCP140.dll'
b'VCRUNTIME140.dll'
b'VCRUNTIME140_1.dll'
b'api-ms-win-crt-heap-l1-1-0.dll'
b'api-ms-win-crt-string-l1-1-0.dll'
b'api-ms-win-crt-runtime-l1-1-0.dll'
b'api-ms-win-crt-locale-l1-1-0.dll'
b'KERNEL32.dll'
>>> pe = pefile.PE("CSFML.2.6.0/runtimes/win-x64/native/csfml-graphics.dll")
>>> for entry in pe.DIRECTORY_ENTRY_IMPORT:
... print(entry.dll)
...
b'OPENGL32.dll'
b'WINMM.dll'
b'GDI32.dll'
b'KERNEL32.dll'
b'USER32.dll'
b'ADVAPI32.dll'
>>>```