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v0.6.0

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@Aniol0012 Aniol0012 released this 19 Jan 21:04
· 519 commits to main since this release

Release Notes - v0.6.0 - Pre-Alfa I Bugfixes & Enchancements

Features

  • Wall Jump: Added a first approach to wall jump functionality.
  • Hold Improvements: Enhanced hold animation for smoother transitions and added priority-based movement state changes after wall climbs.
  • Wall Climb Animations: Introduced animations for wall climb and improved related transitions.
  • Micca Animations: Added jumps for Micca 1 and Micca 2 characters, along with hold and climb animations (v2).
  • Flip v2: Added a parameterized flip version for improved control.
  • Jump Parameterization: Introduced a parameter to control the delay (in seconds) before jump execution.
See more features
  • Added "slide" movement state and related animations.
  • Improved animation quality and fluidity for crouch and wall climb movements.
  • Introduced enhanced player-ledge interaction after wall climbs.

Bug Fixes

  • Animation Bugs:

    • Fixed issues with player animations, including crouch idle transitions and exit times.
    • Resolved visual glitches in wall climb animations when idle or looping.
    • Adjusted animation offsets for Micca characters during crouch and wall climbs.
  • Movement and Physics:

    • Fixed player movement inconsistencies when transitioning between states.
    • Adjusted ledge detection offsets and crouch state parameters.
    • Corrected issues with player velocity and collider parameters during crouch states.
  • Wall Climb:

    • Resolved wall climb bugs, including vertical input glitches and unlocking movement states.
    • Fixed player jump behavior during wall climbs and interactions with ledges.
Additional Fixes
  • Updated player collider sizes to improve map collision accuracy.
  • Fixed player movement while the pause menu was active.
  • Removed unnecessary debug logs to enhance performance and clarity.

Other

  • Refactoring: Addressed minor code issues and improved debugger methods for reduced complexity.
  • Chore: Renamed hold animation files for better clarity.

Notes

  • 🎉 This release focuses heavily on improving player interactions, animations, and movement fluidity, with significant upgrades for Micca 1 and Micca 2 characters.
  • 🛠️ Many bug fixes have been applied to ensure smoother gameplay and more robust movement mechanics.

Videos

Hold.v2.mp4
More videos
flip.mp4
Climb.v2.mp4
Climb.v1.mp4

Full Changelog: v0.5.0...v0.6.0