Skip to content

Releases: SK8-ENGINE/skate-3-rust-engine

Experimental

Experimental Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 09 Sep 01:45

Rolling build 49, commit 2e16697797c8.

Download Windows ZIP

Experimental builds may contain regressions. Choose Latest in the in-game Updates window to receive these builds. Stable remains the default. Your existing maps and assets are kept.

Recent commits

  • 2e16697 Use the retail action queue in the APT movie example
  • a719ca5 Keep standalone APT examples compatible with menu imports
  • f6d3efa Merge PRs #57, #58, #59 and #60
  • 6ddef9f Frame-time counter: Simple and Verbose modes
  • f8ed950 Docs: doc 32 names no local tool path
  • 46e4f54 Rendering: see-through fences and grates (retail environment.transparent, doc 32)
  • 7e97dc8 Menus: retail menu movies, values and HUD, milestones M1 to M4 (doc 31)
  • 05db326 Grinds: fourth pass on the per-volume query box, corner tests (doc 30)
  • 2770f59 Grinds: port retail's per-volume world-query box (doc 30)
  • 9353867 Grinds: second pass on the rail bails (doc 30)

skyline-driving-update

Pre-release

Choose a tag to compare

Rolling build 29, commit 60efdef86600.

Download Windows ZIP

Choose Branch in the in-game Updates window and enter skyline-driving-update.

Recent commits

  • 60efdef Bundle only Skyline in the installed mods and fresh releases
  • dfd3e54 Add generic mesh and collider deformation with custom difficulty controls
  • ddc3028 Generalize mod APIs, improve multiplayer and optimize mod rendering
  • 84142e7 Extend modding API and menus; fix scoring, gestures, and bail controls
  • c87373d Fix wipeout bail teleport NaN physics abort.
  • e2b85b6 Fix remote player irradiance and retail renderer updates.
  • 4a58b0b Fix Skyline car replication after multiplayer connect.
  • 9eaabf1 Fix updater branch status messages and Skyline remote VFX init.
  • 3dd61ac Fix branch updater 401 by publishing public branch releases.
  • ec09165 Add dynamic VFX mesh buffers, Skyline drift effects, and branch updater.