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CitraVR - Steam Frame Edition v1.1.0

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@SPD13 SPD13 released this 11 Oct 17:49
· 7 commits to master since this release

CitraVR - Steam Frame Edition v1.1.0.

What's new

  • Passthrough is the default background on Steam Frame, and a Passthrough On/Off button in the menu bar switches it live (the choice is saved). The side diagrams hide while the room shows.
  • Controls tab in the menu bar: a help page with the controller mapping (labelled with your current mapping) and the 3DS button layout.
  • Easier clicks: pulling the trigger on a button clicks it straight away; menus no longer drag (lists scroll with the thumbstick).
  • Stats: CPU and GPU usage are measured on Steam Frame (they showed 0% before); the GPU figure is CitraVR's own.
  • The menu bar's tab buttons no longer shift when switching tabs.

Install or update on a Steam Frame (Developer Mode on, with a password), from any computer:

ssh steamos@frame.local "curl -fsSL https://github.com/SPD13/CitraVR-steam-frame/releases/latest/download/install.sh | bash"

It appears in the Steam library as Citra VR - Steam Frame Edition. See the README for details.

The APK is signed with the project's release key, SHA-256 certificate fingerprint
08:AF:DA:F9:C8:B2:0E:4D:9F:01:CF:1A:D4:78:0D:2A:28:E2:DD:36:69:B6:29:EB:C6:E8:6A:F5:E8:C3:98:84.