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0.2.0

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@SPLATPLAYS SPLATPLAYS released this 01 Mar 13:49
· 15 commits to main since this release
  • Increased simulation height
  • Adjusted simulation size. There was around 30 pixels of extra width to non visible parts of the simulation
  • Refactor grid initialization to enforce UI boundary and remove redundant wall creation
  • Refactor UI boundary calculations to use GRID_UI_BOUNDARY constant for consistency across grid and input handling
  • Update brush size adjustment logic to save only on key press for improved responsiveness
  • Randomize diagonal movement for sand, ice, and lava particles to reduce left-bias in simulation
  • Refactor FLL lock wait logic to scale iteration count based on effective FLL for improved accuracy during overclocking
  • Refactor BSC timing comments and add compute_bphi_units function for improved clarity and functionality