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0.5 Release

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@SaltContainer SaltContainer released this 26 Jul 01:34
· 55 commits to master since this release

New Features

  • Shader Bundle PathID Fixer
    • Changes the PathIDs of all shader and material assets in a bundle to PathIDs from a different bundle, based on the names of the assets.
    • If an asset can't be found in the second bundle, it gets skipped.
  • AssetAssistant Manifest Refresher (WIP)
    • Refreshes the records in an AssetAssistant manifest by updating the sizes of all records (based on a mod RomFS and a vanilla RomFS) and removing any that cannot be found.
    • This feature is a work in progress. As soon as the issues with it are ironed out, I will be satisfied enough with the state of LumiTool to release it as 1.0 (Ignore what version 0.4 said).

Other Changes

  • Renamed Map Stuff to Bundle Prepper
    • Added the ability to read the type tree from a .tpk file if it was stripped from the bundle.