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Replaced the Shaders remapping option with a general remapping option for any reference to a dependency.
Works very similarly to the Shaders option where every new reference asks the user for what asset it is.
The user can select which dependencies should have its references remapped.
This option is only available if the JSON configuration for external dependencies is set in the settings.
Reworks the Mass Bundle Prepper so it applies to sub-directories.
The folder structure is recreated in the same way in the output directory.
Settings
Replaced the Shaders JSON configuration with a general external dependencies JSON configuration.
If this JSON file could not be loaded properly, the Bundle Prepper and the Mass Bundles Prepper will still be available but the remapping option will be disabled.
Added a new setting for globally choosing which level of compression Asset Bundles should be saved as.
Options are None, LZMA, and LZ4.
Manifest Refresher
Added an option to log the changes that this tool would apply to the manifest instead of applying them.