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🎮 Zappy v2.6.0
🎮 Zappy v2.6.0
📅 Date de release: 24/06/2025 à 08:48
✨ Nouvelle fonctionnalité
Cette version ajoute de nouvelles fonctionnalités tout en maintenant la compatibilité.
📋 Changements
- 71d041a [MERGE]: Merged pull request #238 from SamTess/18-ui-animations-des-événements-reçus-du-serveur
- 0b4739d FIX: Fixed coding-style in C++
- e4c561c [FIX](Death animation): Fixed Death animation rotationVelocity being doubled
- 374e72e [FIX](Music playing): Fixed music not playing correclty also death sound wasn't working correclty
- a1dd6f7 [FEAT](Death Animation): Added player death animation
- 4116cef [FIX](Broadcast Animation): Fixed broadcast animation by removing some unecessary particle
- 89ae0a4 FEAT: Added aniamtion for broadcast and Eject
- eb062ee Merge branch '18-ui-animations-des-événements-reçus-du-serveur' of github.com:SamTess/Zappy into 18-ui-animations-des-événements-reçus-du-serveur
- 0136409 [MERGE] Merged pull request #236 from SamTess/233-feature-implémenter-la-modification-de-la-fréquence-f-via-le-gui
- 17c54fc REFAC: Removed useless comment
- e7a6772 FIX: Fix showGamePlay height size
- 728e3a7 [FEAT](UserInterface, UIWindowFactory, MenuWindow): Add tick management in windowMenu
- 45b62a9 FEAT: add death sound effect and integrate graphics handling in GameController
📦 Contenu de la release
- Binaires: zappy_server, zappy_gui, zappy_ai
- Bibliothèques: libgui.a, libserver.a, libraylib_cpp.a, libraygui_cpp.a
- Plugins: libraygui.so, libraylibcpp.so
- Documentation: Guide d'utilisation et API
What's Changed
- [PR] Pull request for issue #233: Add tick managment by @SamTess in #236
- PR: Added animation for player death eject and broadcast by @ctalneau in #238
Full Changelog: v2.5.0...v2.6.0