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Fix native screen-share restart churn: stop commands now wait for the previous native capture task to exit before a new $screen publisher connects
Fix viewer native stop-listener cleanup so repeated restarts do not stack duplicate listeners
Fix remote screen-share watching after reconnect/reload by normalizing $screen companion identities consistently across late join, watch/unwatch, and adaptive stats paths
Fix Start Watching for remote screen shares so existing live shares attach correctly instead of staying hidden or unsubscribed
Fix the false "New Version Available" banner when running prerelease-style local builds
Win10 picker now blocks unsupported native Windows capture entries and directs users to Screen/Game
Native pipeline now includes the WGC heartbeat/static-frame duplication fix and keeps native publish pacing aligned to the 30fps target