v1.0.2
Built against sd-phone v1.0.2. The tablet is not a fork: its interface is sd-phone's own
source compiled onto a tablet chassis, and its server talks to sd-phone rather than keeping a
second copy of anything. So it inherits that release in full, and the two are meant to be run
on matching versions.
Update both together.
Tablet
- Right-to-left follows the language here too. Set
Locale = 'ar'inconfigs/config.lua
and the tablet mirrors exactly as the phone does, with no separate switch to find.
ForceLeftToRightin the same file pins the screen left-to-right if you would rather keep the
old layout under Arabic.
What the tablet gains from sd-phone v1.0.2
The interface reads right to left under Arabic. Lists put the icon on the right with the
label beside it, disclosure chevrons point left, pages slide in from the correct side and swipes
reverse to match. Text keeps its own direction, so an English name inside an Arabic screen still
reads left to right. Maps, game boards, media scrubbers, clock faces, keypads and the calculator
deliberately stay as they are, which is what iOS and Android both do.
Migrated photos can be shared again. Photos imported from another phone were written without
the trust flag, so they appeared in the gallery but were refused everywhere else: attaching one
to a post, a message or a profile picture dropped it silently. Imports are written trusted now,
and a one-time repair fixes rows from earlier imports.
Racing checkpoints are validated server-side. A modified client could report the final
checkpoint and settle a run it never drove, taking the prize money, the MMR and the track record
with it. Every gate now has to arrive in sequence, after the green light, with the player's
server-side position matching the gate their client reported.
One thing the tablet does not pick up: v1.0.2's Face Unlock mask check is wired on sd-phone's own
client, so tablet Face Unlock behaves exactly as it did before.