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Battl3Bots Beta 10-23-2026

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@SanDiegoLAN SanDiegoLAN released this 23 Oct 18:56

Battl3Bots: new name

BF3 BotMod is now Battl3Bots. The release zip, the setup window and the server console all use the new name.

Your install and settings carry over. The files keep their old internal names (BotModCore.dll, the BotMod folder), so just run the new Install-BotMod.bat to update.

Rush

  • Rounds start with no human on the server. The bots now enter the level the way a joining player does. That brings the M-COMs and sector spawns online, so Rush plays out like Conquest.
  • Up to 64 players on Rush. The player cap now comes from the game's own table for each mode. You can override it per mode in the new BotMod\BotMod_modecaps.txt, which ships with RushLarge 64.
  • Attackers leave their spawn. Fixes include:
    • spawn points with no position data are learned from where bots appear;
    • each side keeps to its own spawns (defenders spawn nearest the live M-COMs);
    • fake M-COMs on the attackers' ship are ignored;
    • maps whose spawns sit outside the navigation grid get the grid extended in the background.
  • Attacker tanks push past their M-COM toward the defenders, instead of stopping against the nearest wall.

Ships, boats and amphibious vehicles

  • Carrier and assault-ship wells. Bots leave the flooded well (Kharg Island, Wake Island and any map using that ship) the way a player would:

    • in the water: to the middle line, then straight out of the mouth;
    • on deck: pick a boat, or go down the stairs, along the dock and down the ramp.

    The ship's layout is placed automatically from its position on every map that uses it.

  • Beach landings. Boats and amphibious vehicles (AAV, LAV-25, BTR-90) land on the beach nearest the objective. They keep clear of land on the way, then hit the beach at speed and drive up the incline.

  • Amphibious vehicles that can't find a drivable landing now unload their riders like a boat, instead of being abandoned at sea.

  • Amphibious vehicles no longer route by sea to a spot under a cliff.

Vehicles

  • Vehicles path around stopped vehicles (friendly, enemy or empty) and wait for moving teammates.
  • 30% damage rule, everywhere:
    • a vehicle under 30% health is for Pilots only;
    • a squad driver calls "Get out!" at 30%;
    • nobody gets into one under 15%.
  • Squads take vehicles farther away for long trips: within 120 m when the trip is 400 m or more. For example, CTF squads now take the base dirt bikes.
  • When a destination is inside a building, vehicles now drive to the nearest point they can reach, so squads no longer bail out of their jeeps at the start.
  • Transport helicopters drop their passengers within 30 m of the spot (or after 4 s within 50 m), instead of circling.
  • The AC-130 gunship's paradrop spawn is used when a team holds it. Bots never take its driver seat, which crashed the game.
  • The vehicles console command shows each vehicle's health, whether it is occupied, and empty vehicles that were left alone.

Soldiers

  • Your commands come first. "Get in", "Need medic" and "Need ammo" from a human interrupt whatever the bot was doing.
  • Medics use the defibrillator before medkits. A downed teammate within 35 m comes first, and medics no longer hand medkits to bodies.
  • After a revive near the enemy, bots crawl to cover before standing up.
  • Bots can now reach objectives halfway up staircases. Manual navigation links go in BotMod\BotMod_navlinks.txt.
  • AA gunner bots join on every mode, whenever their team has room.
  • Bots can get unstuck from vault loops.

Stability and performance

  • Fixed several server crashes:
    • restarting a map twice;
    • the gunship's driver seat;
    • entering a burning vehicle;
    • a vehicle approach with no position.
  • Fixed the server-wide stalls from long vehicle route plans. Route plans are rate-limited and cached.
  • Ship well and navigation checks re-run on each level load. They are cheap after the first pass.

Download

Battl3Bots-beta.zip: unzip it and run BF3-BotMod-beta\Install-BotMod.bat.