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BuildGDI 2.0 beta 4
Pre-releaseA beta build of the command line "buildgdi" tool for 64-bit Windows machines, with new command line arguments:
The -extract argument can be used to extract files from the high density area of a GDI. Example:
buildgdi -extract -gdi "C:\discs\mygame\disc.gdi" -output "C:\discs\mygame\Data" -ip "C:\discs\mygame\IP.BIN"
This example extracts the GDI at C:\discs\mygame\disc.gdi into the folder C:\discs\mygame\Data\ and also extract IP.BIN to C:\discs\mygame\IP.BIN
The -rebuild argument can be used to rebuild an existing disc image to add or modify files without extracting the original disc first. Example:
buildgdi -rebuild -gdi "D:\discs\mygame\disc.gdi" -data "C:\discs\mygame\translationPatchData" -output "C:\discs\mygame_translated"
Create a copy of the .gdi at D:\discs\mygame\disc.gdi but add the files located in C:\discs\mygame\translationPatchData\ to the disc or replace them if they exist already. Output a new .gdi with all tracks to C:\discs\mygame_translated. Please note that you cannot rebuild a new GDI into the same folder as the source GDI, since the files are being copied from inside the source GDI.
The -date argument can be used to specify the build date on a built image. By default the build date on a GDI is set to the date and time that you build the image. If you always need the same output for the same input (building the same disc twice with the exact same files) then you can override the build date.
Example:
buildgdi -data "D:\discs\mygame\Data" -ip "D\discs\mygame\IP.BIN" -date "2001-12-25 16:15:22" -output "C:\discs\mynewgame"
Changes in Beta 4
- The extraction feature now handles GDI files that contain quotes around the track filenames.