Usage
Windows
- Place
PlayerCharacterData.jsonin Mods folder - Double-click
VersionFixer-win-x64.exe
Linux x64
- Place
PlayerCharacterData.jsonin Mods folder - Download
VersionFixer-linux-x64from release assets - Make executable:
chmod +x VersionFixer-linux-x64 - Run:
./VersionFixer-linux-x64
macOS x64 (Intel)
- Place
PlayerCharacterData.jsonin Mods folder - Download and extract
VersionFixer-macos-x64.zipfrom release assets - Run:
./VersionFixer.app/Contents/MacOS/VersionFixer
macOS ARM64 (Apple Silicon)
- Place
PlayerCharacterData.jsonin Mods folder - Download and extract
VersionFixer-macos-arm64.zipfrom release assets - Run:
./VersionFixer.app/Contents/MacOS/VersionFixer
.cs script (alternative)
Prerequisites:
- Requires .NET 10 SDK or later
Steps:
- Place
PlayerCharacterData.jsonin Mods folder - Open terminal/CMD in project directory
- Run:
dotnet run VersionFixer.cs
Notes:
- Downloads .NET runtime automatically on first run if missing
- Outputs to console, no GUI
- Same functionality as compiled binaries