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VredX 0.5.6

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@ScottRaffertyCG ScottRaffertyCG released this 06 Jul 14:59
· 11 commits to main since this release

Import and external-material workflow improvements.

  • Auto-layout for imported graphs without editor positions (surface shader + material pinned on the right)
  • Relative texture paths resolved on open and copied beside exported .mtlx on Send to VRED
  • Open downloaded .zip archives directly (e.g. GPUOpen MatLib) without manual extraction

Download VredX-0.5.6.zip and extract into either Program Files Scripts or Documents ScriptPlugins. See README for folder paths.