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HitmanPolyGit

School project made as a team of three.
Visual assets are licensed for their first hand buyer only.

Credits
Ludwell/SebLevs (Sébastien Lévesque)
UI
Sound
Interactable objects
Scene management


xPepen (Steven Gagnon)
AI



PowerKey (Marc-Antoine Giguère)
Three Cs
Weapon
Gameplay, Game-feel and Game-Loop
Quest system
Lighting


3D assets
Polygon packs from Synty Store


Sound
UI:
UI Selection: broumbroum, sf3-sfx-menu-back.wav, https://freesound.org/people/broumbroum/sounds/50557/?fbclid=IwAR1ONbntrj8aGbL2ipBH8di0K6IPJ9zQW3ON6kyjxEMapsRJkzTW6HI-D90
UI Validation: broumbroum, sf3-sfx-menu-validate.wav, https://freesound.org/people/broumbroum/sounds/50565/?fbclid=IwAR1x1-Tc-LZjz-FNw6tZitrUqwaJHDqYiiU1dN9a5FvV925iMtP2uCqLlAQ
Every other UI sounds were made by Ludwell using the Chiptone app: https://sfbgames.itch.io/chiptone
Ambiance: Krotos Starter Library, Micha, Puka A., Andrew Dodds
Other: Krotos Starter Library sound pack

About

VISUAL ASSETS ARE LICENSED FOR ITS FIRST HAND BUYER ONLY. Autumn 2022 | School game project made in the span of one month with two teammates.

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