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And there was Light !

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@SebastienChevallier SebastienChevallier released this 11 Sep 23:55
· 2 commits to main since this release
5baabe3

What's Changed

  • Add light component and clean up light buffers
  • Add Material Class
  • Add light system and fix directional light orientation
  • Add shadow map debug viewer
  • Enable depth bias for shadow pass
  • Fix shadow pipeline front-face orientation
  • Manage shadow map layout transitions around render pass
  • Refacto SOLID
Lights.mp4