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FusionBot v8.2.3

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@Secludedly Secludedly released this 12 Jun 02:42

Further Enhanced Themes, New Themes Added, Main Form Updates
v8.2.1

  • Themes now have the ability to color more separate entities across the UI (Logs text color, title text colors, icon colors, Min/Max/Exit colors, Bot Controller text color)
  • 6 new themes added (Crimson Veil, Matte Lime, Baby Pink, Arctic White, Emerald Noir, Sunset Ember)
  • 4 themes deleted (Winter Void, WTF, Violet Mist, Indigo Shroud)
  • 3 themes updated (Silver & Cold, Frostbite, Blue Eclipse)
  • Top and left-side border panels are removed from all themes.
    THEME EXAMPLES: https://i.imgur.com/Nv6F8NK.gif

Generating an Egg now Allows Batch Commands & Ball Customization
v8.2.2

There was a bug that had the bot ignore some batch commands and the customization of balls due to ALM ignoring and applying its own logic over the requested template, after the fact. Issue has been corrected. In addition, I've also added the Scale line in the embed for eggs as my previous code was ignoring the method of displaying the information.


Update Dependencies + PJCS Garchomp Added
v8.2.3

Updated PKHeX selectively up to 06-11-2026.

  • Minor casting perf improvement moves the cast to the return, registers are 32-bit and overflow is OK.

  • Add highdpi text/control setting, detect dark
    Detects for system dark mode on startup since many users don't know about dark mode. Won't override any existing setting, just detects if no cfg exists new(). Text/control dpi scaling is opt-in for high dpi users, reduces font blurriness.
    #4458 (reply in thread). The hover-preview was rewritten in the past year to directly paint instead of updating many controls, so it works fine with DpiUnawareGdiScaled. I've not checked extensively to see if anything becomes broken, so user beware 💫

  • Update SpeciesName.cs

  • enc->pk: Minor perf improvement
    Move the %25 into the Criteria check method; only done in 1 method rather than across a few dozen.
    can potentially skip % operations depending on inputs. Also inline some gender calls where gender isn't needed further in the generation pattern, so it can be skipped.

  • pk3.Korean always false
    even if language ID is hacked to Korean, don't return true (since it doesn't exist).

  • Sanity check criteria ability before generating
    no more stunlocking the generator by requesting hidden ability mons from wild encounter slots

  • Label SV block for current location ID

  • Restore preview card on system wake
    pc went to sleep, hover preview was missing (minimized?) this workaround works, maybe I can deduplicate the dllimport in PokePreview, or make this more abstract for future hover card previews like encounters?

  • Gen5: fix basculin-blue reckless ability handling
    so many spots needing updating:
    ability verifier (legality check)
    encounter template=>pk5 (generating)
    editor load abilities (show the ability in list)
    editor save ability (acknowledge ability index)

  • PJCS Garchomp
    Co-authored-by: 9B1td0 157295620+9B1td0@users.noreply.github.com
    Co-authored-by: Lusamine 30205550+Lusamine@users.noreply.github.com